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iOS Script Debugging with Unity 4.5.2

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Hello. I have been dealing with script debugging for iOS for over a week now and no luck so far. I am on a iMac with OSX 10.9, Unity 4.5.2 and iOS 7.1.2. Everyone in the forums keeps pointing to this url: http://docs.unity3d.com/Documentation/Manual/Debugger.html, which is not valid anymore. First of all, I have disabled the firewall to avoid network-related issues. All the devices are on the same wifi, and when I run the app on the iPad, I see it on the Unity Profiler, so they are correctly connected. Now, when I try to attach the iPad via run/Attach to process menu in Mono, I have two test cases: 1. If my app is running via XCode 5.1., by hitting the play button. When I attach monodevelop to the iPhonePlayer(myiPad) process, it crashes and I get an (lldb) error. 2. If my app is running without xCode, directly from the iPad, when I try to attach monodevelop to the iPhonePlayer(myiPad) process, I get this error: Could not connect to the debugger. I couldn't find any doc, but according to [this][1], it should already work. > Improvements> iOS: add support for script debugging over USB [1]: https://unity3d.com/es/node/6235 Is someone finding the same behavior? Any ideas on how to get it working? Thank you very much in advance. Regards, Aernarion.

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