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apple rejected app due to iphone & iPad resolution mismatch

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I submitted an app to the itunes store and apple rejected the app. They commented the following:> Your app did not run at iPhone> resolution when reviewed on iPad.> While your app may be built for iPhone> or iPod, it must still run on iPad, at> iPhone resolution and at 2x iPhone 3GS> resolution. >> Specifically, we found that the top> and bottom of your screens a cut off> when running on an iPad Air running> iOS 7.1.1. I have used Orthographic camera in the project and I did not write a single line of code. Everything was done by PlayMaker plugin. i have tested on a borrowed iPad and the game stage is bigger than the camera. I tested it on android phone and and tabs, the camera is very responsive there and fills the screen with the intended resolution. No what can I do to make game camera responsive for all iOS devices.

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