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LineRenderer - Not Showing within Game

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Hello, I have a line renderer that IS showing within my Unity Editor window, but NOT in my Unity Game window. Not really sure why? - The line renderer is using the Toon Basic shader (although, even if I use a simple shader - still doesn't show). - Makes no difference when I change the width, or manually change the Vector position of it. - My camera is an Orthographic. - It's compiled for iOS Not sure what the problem is at all - so I'm just naming anything it could have to do with it. --- Update --- Okay, so when I play the game with my line renderers on, it doesn't show. But when I move my game camera slightly within the editor, the camera suddenly 'sees' the lines and then it works as expected. Might be a bug in the actual editor? I'll build to iPhone and see if it occurs there. --- Update 2 --- Nop! Doesn't show in the build either... Only in the editor - or when I move the camera a little bit in the editor; it will then show in the game window, not sure if this is the same case for iOS.

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