Hello,
I would like to get the devices camera feed within unity. I've read around that I can use the WebCamTexture method, but it seems to give different behaviours on different devices, such as mirroring, flipped feed, etc.
Also, I would like the feed to fill the entire device screen with the correct ratio. I know there are plugins that allow me to use the native camera feed, but I don't want that, I need the actual feed within unity. Basically to make my own camera viewfinder within Unity.
Can someone please advise?
Thanks
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