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iOS memory problem

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Hello. I have strange problem running my game on iPad (4, mini). After 10-15 minutes of gameplay game suddenly quits. In device logs I found this: Jul 10 20:16:43 iPad-ANDRIJ SpringBoard[49] : Application 'UIKitApplication:com.*************.*********[0x4f73]' was killed by jetsam, where ' * ' is my game name. In device crash logs I found crash log named "Unknown", with information that game used 164097 pages of memory. 1 memory page in iOS = 4kb. So my game used 164097 * 4kb =~ 650 mb of ram. I used Activity Monitor tool from XCODE to inspect memory usage, and it showed me that my game was consuming max 211 mb of ram. XCODE version is 6.4, Unity version is 5.1.1 p4, iPad iOS version is 8.3. Any suggestions? And one more strange thing, there no such problem on iPhones (4s, 6), only on iPads.

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