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XCode deprecation problem?

I know that this is not a full on Unity related issue, but I have this problem where I export my IOS build to xcode and run it to my IPhone, but it comes up with 35 warnings saying that things are...

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iTextSharp on iOS with IL2CPP : error

Hello, When I compile with Mono, everything works fine, but when I compile with IL2CPP, I get this error: ArgumentException: No message found for a.tab.position.may.not.be.lower.than.0.yours.is.1 The...

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Text, buttons and images small on iPad

Everything looks fine in Unity, but when I run my game on the device (iPad) the text, buttons and images are small, they don't resize like they do when inside Unity. I've got my Text set to Dynamic,...

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iOS memory inconsistent between builds

I'm sure this has come up before, but I am having difficulty searching the net for this issue. I have a game on iOS and Android which uses a lot of memory. I have done some optimizations like reducing...

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IOS Xcode crash only when connected to Xcode

I'm getting intermittent crashes with my app when testing witch my device connected to Xcode. I'f I play the same build not connected to Xcode I don't crash. in xcode I will randomly get a null...

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Getting error clipCount == internalClipCount

Hello I am currently on unity 5.1.4 and having some errors appearing that I assume are from an animator but am unsure what would be causing the issue. Within the editor I get "clipCount ==...

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How can I automate iOS profiling?

I am working on a project where I want to **automatically profile** a nightly iOS build, digest the profiling data and produce a report for that day. The options for profiling I currently have is...

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Vuforia ImageTarget does not appear on ios

I'm using Unity with Vuforia and the thing is, I have a simple scene with vuforia where the ImageTarget loads normally on unity editor or android, but when I export to ios the camera loads normally,...

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Vuforia ImageTarget does not appear on ios

Hello everybody! Can someone help me? The thing is that I have a simple scene with vuforia wich the ImageTarget loads normally on unity editor or android, but when I export to ios the camera loads...

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clang: error: linker command failed with exit code 1 (use -v to see invocation)

Hello, I have a problem compiling my game to iOS, it used to work without problems until yesterday, but now I cant build the exported project from Unity to my iPhone, here is the log:...

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iOS - XML Serialization - JIT exception

Hi, I'm trying to setup a project using XML serialization. ALl compiles fine but on the device, I get this error : CallCallback - Message: Attempting to JIT compile method...

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Changing pixel color to transparent on iPad air 2 not working?

Hi I've been working on and off with a project that let's a user draw a picture. Once the user is done and hits save, the pixels from the canvas are loaded into an array and any pixels which have the...

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Facebook + Unity iOS app crash on startup

Importing the FB Unity SDK v7.2.1(and an earlier version) and running on an iPod touch 4th gen. results in a crash on launch, even before the splash screen shows up with only the following in the log....

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Occasionally fall cause when it starts in Xcode7.1

The reason I asked the question to Unity Forum, because I want to know is occasionally fall cause when it starts in Xcode7.1. Development environment is as follows. Unity 4.6.3f1 Xcode 7.1 Mac OS...

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Spotlights causing flickers in iOS

I have a scene where I have four spotlights separated in a fixed interval from each other, but they all point to the same spot on a simple floor (or a flattened cube). And these spotlights rotate in...

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Xcode problem sending app to my iPad air.

I'm trying to get my program to run on my iPad air. It has OS 9.1, I'm using Unity 5.2.2 and Xcode 7.1. When I push it to the iPad I get a build Succeeded message with the app icon showing on the iPad....

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Detect When GUI.Text Field gets focus.

i am trying to work with getting a numeric keyboard to pop up instead of the regular one for my app i am making. I am having trouble in the fact that if just keeps opening the keyboard. I understand...

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Unity Xcode undefined symbols for armv7

Hello, I have been working on a project using Unity 5.2.1 and Xcode 7.1, and when I try to build it for iOS, I receive some error message from Xcode. Unity shows a "Build Success" alert, but when Xcode...

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Performance issue on iPhone 5

Hi guys, I'm getting some weird performance issues on iPhone 5 - the game lags when the user taps the screen to change direction. It doesn't happen on iPhone 6/iPod 6g/iPhone 4. Tried to experiment...

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Project built for iOS simulation, but no simulators available!?

Hi All, It should be noted that I'm running the latest version of XCode so support for iOS 9 simulation should not be an issue. I'm trying to run my Unity iOS project on an iOS 9 iPad simulator....

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