"Requires full screen" in Xcode with Unity 5.2.1
Is there a way to have Unity 5.2.1 automatically check the "Requires full screen" project setting when generating the XCode project for an iOS game? Thanks.
View ArticleUnity iOs project gets crashed when returning from internal method...
Can't find what caused this, maybe somebody knows? Unity 5.1.2f1, iPad mini 2, iOs 8.4 I have Bad Access Error in this line of DisplayManager.mm: - (BOOL)displayAvailable:(UIScreen*)targetScreen; {...
View ArticleiOS full-screen movie audio not playing, codec maybe?
Handheld.PlayFullScreenMovie on iPhone 5, iOS 7.1, Unity 5.2.1, XCode7 Loaded via URL, the video plays, but there is no audio. Audio fine if I hit same URL with browser, so it's not that. Is there a...
View ArticleHow to get your scene to appear in build and run?
I'm trying to build my scene and nothing is there to tick. Is there something I need to do to prepare my scene. I want markers to be able to walk around my scene on a Mac. PLEASE HELP This is for my...
View ArticleHow to prepare your scene to build and run?
There is nothing in my scene to tick the box in build settings. How to I get my scene to work so I can walk through my scene an an IOS devise to see how its looking? PLEASE HELP I'm an animation...
View ArticleTerrain disappears when switching platform
Hello, So I have a terrain and I'm in PC/Mac Standalone mode. When I switch platform to iOS my terrain disappears, my trees, grass and other models are still there but the terrain is invisible (has...
View ArticleIs app infected? Getting a lot of strange "CanOpenURL: failed" in Xcode
Hello, So this is very frustrating: When i build my app in Unity and build it for my iPhone in Xcode and runs it, I get a lot of these errors: "- error: "This app is not allowed to query for scheme"...
View ArticleFont missing after the update ios 9
Hi, The indie team in service games. After the latest update IOS 9, The fonts in the game are not visible. Exactly, comes the question box. English is also well visible. Japanese and Chinese are not...
View Articleis unity required iphone device ?
i have macbook and unity personal , but i don't have any kind of devices (iphone or ipad) can i develop for them? i have apps on google play and i need to put them on App Store, how that ? please help...
View ArticleHi I get a crash using iAP in iOS8
the crash occurs that line of codes sometimes void GetCurrencyInfo(){ SKProduct product = IAPXT.GetProduct(GetCharacterIndex(0)); if ( product == null ) { Debug.Log ("Error: Product not defined");...
View ArticleIs it possible to access the native step-counter on mobile platforms.
I was wondering if there was a way to see the number of steps displayed in the native health apps for ios and android. I'm not looking for a way to count steps using the accelerometer on the device....
View ArticleiOS TouchScreenKeyboard closes and open when tapping on another InputField
I have several InputFields on a scene. When I tap the first field, the iOS TouchScreenKeyboard popups up. When I tap any other field, the keyboard closes and opens instead of staying opened. This is...
View ArticleIOS wsdl service
Hello, is it possible to use wsld on ios? Our game uses it and it works perfectly on android, but not on ios. Did anyone used wsdl on ios successfully?
View ArticleApple Mach-O Linker (ID) errors
cannot build on Xcode after upgrade to Unity 5.2.1p2 and Xcode 7.0.1 error is “apple mach-O linker (id) error”. What I have to do to fix it. please help me!!
View ArticleGetting GPS on iOS or Android
Hello, I have been stuck lately trying to get the users gps coordinates on device. I have put some debug logs to see what is going on and it looks like the Input.location.status never switches states...
View ArticleVuforia and Scaleform in Unity 4 on iOS
Cannot build project in **Unity 4.6.7** with plugins: **Vuforia 5.0.5 (last version)** and **Scaleform 4.2.25g (last version)** Append build not working. Build with Scaleform's PostprocessBuildPlayer...
View ArticleUnity and Vuforia app crashes on iOS after reloading scene with ARCamera
Hello! I have big bug that I cant fix long time. I have app with augmented reality (using Vuforia), and each time when I reload scene on iOS app crashes. On Android all works perfect. Also I have...
View ArticleWhen will Chinese fix be ported to 4.6 (IOS 9)?
I have an issue with chinese characters showing as [?] on 4.6.8 on Ipad (IOS 9) Thread refers to this issue: http://forum.unity3d.com/threads/ios-9-support-for-chinese-fonts.352042/ And here is the...
View ArticleHandle sound inside native unity iOS plugin
I developed a unity iOS plugin I want this plugin to mute the hosting app sound when invoked and turn it back up when it finish How can i do it in the code? In the native code i get the hosting unity...
View ArticleAssetBundle memory profiling
I am trying figure out how are assetBundles (compressed, uncompressed) REALLY stored in memory. So I watch Unity profiler with iOS device connected, but cant find any specific information about...
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