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what would happen if you archived a published unity project?

I have a couple projects on google play and the app store that use unity ads, and was wondering, what would happen if i archived the unity projects? would the apps stop working? would ads stop showing?

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iOS build to cater for scene resolution scaling iPhone and iPad

I have looked every where on the net and I am not able to find a concrete method of dealing with aspect ratios for games being developed for iOS on the iPhone and then the iPad. I dont know if there is...

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IOS EXC_BAD_ACCESS code=2 ?

Hello everyone, i'm having a big issue on IOS development. Whenever i try to launch the app it through Xcode it gives me an error EXC_BAD_ACCESS(code=2, address=0x8F2373(smth like this address)). Now i...

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How to get device location in double insead of float

Hi! I am making GPS driven AR app with Vuforia, and I am trying to get exact location of the device, I found out that Input.location.lastData.lattitude and longitude is float (7 digit value) and not...

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Testing android apk on IPhone?

I am curently working on a android game...The problem is, I have only a IPhone :(...I was wondering if there is a way to test android app on Iphone or even install android on a IPhone(if it's even...

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Aws problems when deploying to IOS: MySql.Data.MySqlClient.MySqlException:...

So, I have a IOS game that for very specific reasons needs to connect do AWS RDS. Everything works great in Dev, but when deploying it seems to have some problems with the connection string? I am not...

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Buttons not firing unless held down for a while.

Hi, I am pretty new to Unity however I managed to run across certain tutorials etc. I am software engineer so I am familiar with coding, especially c#. Problem is with Unity Application for iOS. I...

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Button events not firing unless held down for a while

Hi, I am pretty new to Unity however I managed to run across certain tutorials etc. I am software engineer so I am familiar with coding, especially c#. Problem is with Unity Application for iOS. I...

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Is there a way to add Javascript files to an assetbundle?

I want to include some JS & Html files to the Assetbundle, so I can load them in a webview (UniWebView). Html files works fine, but I got some problems including the JS files. Unity tries to...

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Help! Converting Android game to iOS platform. What to do about IAP?

I'm kind of lost here. I have an in-game shop that has IAP through Google Play services, and a lot of them. DO I have to remake them for iOS, to work with iTunes or something? Android also has an "iOS"...

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iPhone: Touches not detected near edges and corners?

My touches work great all over the screen an Android. On iPhone, they work great for MOST of the screen. However **near the bottom edge, and along both sides in the bottom half of the screen, I find...

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NullReferenceException -> Admob -> interstitial.IsLoaded()

I'm getting all the time at interstitial.isLoaded(), rewardbasedvideoad.IsLoaded() and Banner.Destroy() a error -> NullReferenceException. The weird thing is show Banner works perfectly! My Code:...

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how to request location , camera permission during run time ?

Hi, I am new to mobile development. I am unable to find a way to request permissions during runtime for iOS. I found certain plugins and scripts which only work on Android. Is it possible on ios?

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WebCamTexture IOS crashing?

Hello everyone, i'm having sort of a trouble here with iOS and WebCamTexture's. So the code below works perfectly on android, but once i deploy it on iOS it will crash on startup, and i know that the...

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xcode - linker command failed with exit code 1

Hello, I keep getting this error every time I try to build my iOS game with Xcode(10) - Unity 2018, done some research but have yet to find a solution/reason for the issue. Anyone else has issue or any...

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Using UnityEngine.iOS.DeviceGeneration to detect iPhone XS

Hello, I've been using "if (UnityEngine.iOS.Device.generation == UnityEngine.iOS.DeviceGeneration.iPhoneX)" to detect if the user is on an iPhone X, and move several UI elements away from the notch....

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Unable to create build for iOS using Unity 2017 and Vuforia

I am creating an AR app using Unity Version 2017.3.f1 and Vuforia. App works fine and I can build it properly for Android. But when I try building for iOS it keeps giving me error in XCode that Build...

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iOS bug. transform.translate not working properly only on iOS builds

Hi, i am using a script which simulates a projectile, with coroutine. Script works perfectly on Unity Editor, Windows build, Android build, except on iOS builds. I have a public float called gravity....

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Problem sharing a screenshot in IOS

The code below works perfect in Android but in IOS i get this error: "EntryPointNotFoundException: showSocialSharing ScreenShotShare.CallSocialShareAdvanced (System.String defaultTxt, System.String...

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Can we build ios mobile game on windows ?

https://stackoverflow.com/questions/45081576/how-can-i-compile-a-unity3d-game-project-from-command-line-into-webgl?rq=1 Using the commands in link above . Is it possible to build ios mobile game on...

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