Manage Time in Subscription Purchase - iOS
For my app, I want to provide Subscription based In App Purchase feature. So I have created a product at Apple Store - **Non-Renewing Subscription**. But in that product creation, I didn't specify any...
View ArticleIssue on building for iOS via Xcode
Hi guys. One week ago i finished coding my application on unity and i tested it only on android and everything works good. I read every tutorial here and i watched every video on youtube but I still...
View ArticleIOS File Path for saving data
Hi All So been stuck for a while on this so any help is appreciated. Basically, the following code works perfectly in the editor to save currency data but on iOS builds, the data does not save. I think...
View ArticleBlack streaks on iOS
I'm getting really strange black streaks on the ground that flicker on iOS but not in the editor, windows, osx or android (il2cpp). ![alt text][1] ![alt text][2] This has been tested on platforms Unity...
View ArticleEnable MeshRenderer from all objects in array
Hello everyone, I've been searching for a solution for my problem on the web, and posted this question about it, but as far as I tried now, there aren't any solutions yet. I have an array of...
View ArticleLatest Unity can run on iphone 3?
I can't find any information on exactly what generation of devices unity can run on for Ios. I need to know if I can run it on Iphone 3 and Ipad 1? Thanks
View ArticleWhy do the Prepare OS for Recording option and OpenMic Disable bluetooth...
When attempt to play any audio from a project with the Prepare iOS for Recording selected the audio only comes out through the internal speaker. Also if I do not select Prepare iOS for Recording, when...
View ArticleiOS 3D assetbundle fail
I successfully load 2D assetbundle from server on iOS, android, editor. Everything is going well when I load 3D model in android and Editor. But it fails when load 3D model for iOS. I have separated...
View ArticleBest practices for building iOS app via Jenkins?
My app is built by a Jenkins job, but I'm having some difficulty specifying which signing certificate and provisioning profile should be attached to the app. And I need to enable the "Push...
View ArticleiOS IAP not working
I am trying to use Unity IAP for iOS and it isn't working. 1) I can't get the price. 2) When the buttons are clicked it appears to be recognizing the code All of this works fine on Google Play Here is...
View ArticleiPhone 6 plus Geometry Shader
Hi, I am trying to run Unity3D 5.5.0f3 on an iPhone 6 plus, trying to render quads using a geometry shader. ([please find shader included][1]) When I run the editor with Metal graphics emulation, the...
View ArticleHow do I make the player jump at a fixed speed?
Hi, I am making a 2D game using the UI canvas system and I ran into a problem with the height the player jumps to, and the speed of the game overall. When I play the game in the editor on small screen,...
View Article[HELP] Build size is way big!
Hi! Currently I'm on the verge of making a **2D** puzzle game for **iOS**. When I zip my project it's size become **16MB** approximately. When I build it in **xcode** the project size become **780MB**...
View ArticleIphone 7 much slower than old android
Just wondering if sombody who actually understands IOS profiling could break down potentially what's causing the slow down of my game... CPU sits at 30-70% ![alt text][1] also I have an allocations...
View ArticleUnity Ads not working properly
So i got UnityAds integrated nicely. Works beautifully in the editor. Whenever i make an export and run it on my device through xcode everything works fine. Advertisements show up and everything is...
View ArticleUnity Scaling for Android on 5.5.
The questions I've seen tend to be outdated and not answered to my liking/needing. **PROBLEM**: -I want to be able to create a game that can scale on all mobile devices with ease and with no...
View ArticleWill Admob work for iOS?
I have developed and built an app for android and is on google play It has admob ads implemented and I am importing the game over to iOS and I am wondering if I rebuild the game for iOS will the ads...
View ArticleIAP not working in XCode
Hi, I am trying to implement Unity IAP in my project, but every time I try to purchase a product my app crashes?!? Here is the error in XCode ![alt text][1] I have tried reimporting and rebuilding the...
View Article[Admob] Hiding Banner instantly
Hi, I'm using Admob BannerAds in my game and want to release it at playstore and appstore. In android version, there's no weird event. But, at iPhone, I dont know why but whenever I called...
View ArticleTexture display incorrect on iOS / Mac Editor
In our project, texture display correct on Android / Windows Editor, but display incorrect on iOS / Mac Editor. There are many uniformly distributed noise points on textures. We have tested it is not...
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