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linked dylib in ios project: Unity 5

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we have a plugin for ios/android that we develop, and are trying to figure out the new plugin inspector settings. One of the linker dependancies for our plugin is libsqlite3.dylib; however that library can't be included in the plugin inspector. I tried manually editing the .meta file to include libsqlite3.dylib in the FrameworkDependencies line, but even then Unity in building the xcode project tries to add that linker reference as "libsqlite3.dylib.Framework", which isn't correct.. That lib is included with XCode's sdk; how can we get Unity to recognize that without having to use some sort of post-processor to hack the generated xcode project file?

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