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iOS 64 bit support problem

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When I set stripping backend to IL2CPP and try to built, it gives this errors: IL2CPP error for type 'MobileInputRuntime.ShapeNameCondition' in assembly '/Users/username/Unity apps/appname/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll' Additional information: Build a development build for more information. Unsupported CustomAttribute value of type Mono.Cecil.TypeDefinition Error building Player: Exception: /Applications/Unity/Unity.app/Contents/Frameworks/il2cpp/il2cpp.exe did not run properly! I can't figure it out. Please help. I use Unity 4.6.2 and Vuforia 4.

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