Quantcast
Channel: Questions in topic: "ios"
Viewing all articles
Browse latest Browse all 4709

Run Unity in Background on iOS with Audio

$
0
0
I'm making a very unconventional app for the iOS market, and I'm wondering if a feature exists wherein a user can press the home button or power button and still hear the audio cues from my app. Basically, I'm trying to save a little on the battery. The visual side of the app does not need to run, so I would prefer there be an option for the user to turn their phone off (not entirely off obviously) and still hear the audio cues. Kind of like how podcasts work, or the music player. I've already tried running the code Application.runInBackground = true; but that really doesn't seem to do anything. Does anybody have any idea on how to do something like this? I'd really like to rely on audio cues for my app, instead of leaving the thing on just because. I write in javascript and know next to nothing about whatever language xcode is written in. Please keep that in mind if you have suggestions.

Viewing all articles
Browse latest Browse all 4709

Latest Images

Trending Articles



Latest Images