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unityAds won't show anymore after 3 ads

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Hello, I try to integrate UnityAds to an iOS game (Android is also planned). It works nice and I get the test advertising video. But after 3 ads I get the following message in the console and it won't show anymore ads. I have to close/open the app to be able to get another 3 ads but again, it will stop after those 3 videos. DEBUG [T:0xa32620 M] -[UnityAdsCampaignManager getViewableCampaigns]:256 I'm running unityAds is debug and test mode. Am I supposed to wait some delay to get another 3 ads or is there any ads limit in test mode? Init unityAds viewController = [[RootViewController alloc] initWithNibName:nil bundle:nil]; viewController.wantsFullScreenLayout = YES; viewController.view = __glView; #ifdef ADS [[UnityAds sharedInstance] setDelegate:self]; #ifdef DEBUG // TEST MODE: Do not use in production apps [[UnityAds sharedInstance] setTestMode:YES]; [[UnityAds sharedInstance] setDebugMode:YES]; #endif [[UnityAds sharedInstance] startWithGameId:@"********" andViewController:viewController]; #endif // Set RootViewController to window if ( [[UIDevice currentDevice].systemVersion floatValue] < 6.0) { // warning: addSubView doesn't work on iOS6 [window addSubview: viewController.view]; } else { // use this method on ios6 [window setRootViewController:viewController]; } Show the ads if ([[UnityAds sharedInstance] canShow]) { return [[UnityAds sharedInstance] show]; } I'm using cocos2dx 2.2.1 and iOS 5.1. Thanks for your help

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