Some of my lightmapped gameObjects flicker when I build my project, but look great in the Unity Editor. These gameObjects flicker on Windows and iOS devices. If someone would help me I would really appreciate it.
When I set the flickering gameObjects to static they stop flickering, but my batches increase, which is not acceptable because my project is for mobile devices. This problem is making me pull my hair out...
[https://youtu.be/QRKMH8L_8_I]
[https://youtu.be/byyC6R8IqXc]
↧