My builds for iOS Tesflight are stuck in "Processing" for days and now I'm trying to troubleshoot.
One thing I've noticed is that Unity recommends "... a Production > App Store and Ad Hoc certificate and a Distribution > Ad Hoc Mobileprovision profile." [Reff][1]
But as far as I can see, Test Flight won't work with Ad Hoc provisioning profiles ([Reff][2])
So should I just ignore Unity's recommendation if I want to use Test Flight with a build from Unity Cloud?
I believe I have tried that already and now it's stuck, but I might have messed it up elsewhere.
My next step is to follow Unity's tutorial (Reff[1]) from the start (before I used another tutorial).
Edit:
I'm using Unity 2018.2.18f1, could that cause a problem?
[1]: https://developer.cloud.unity3d.com/support/guides/ios/
[2]: https://apple.stackexchange.com/questions/273681/what-type-of-provisioning-profile-is-required-for-testflight-external-testing
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