Whenever I build my project and run it on my device, OnDrag is never called when dragging across the screen, rather OnPointerClick is being called when I let go. I don't have this issue with the Editor or with Unity Remote.,Whenever I build my project and run it on my device, the OnDrag from EventSystems is never called, neither OnBeginDrag. Although it works when running through the editor and through Unity Remote 5
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