FPS Controller walks in the direction you are looking and stops, looking up, start walking again by looking down. Works totally fine in Unity, with IOS and PC Plattform. Just when I make the application to the iphone, it seem it doesnt react to the moving camera, just walk straight until a wall comes. Strange this is, it still stops and start walking when you look up or down... only it doesnt respond to the x-axes...
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