The game is rejected from App Store for ipv6 issues like “We discovered one or more bugs in your app when reviewed on iPad and iPhone running iOS 11.2.6 on Wi-Fi connected to an IPv6 network.”
Here in my game used “Asset Bundle Manager” and uploaded on https://in.000webhost.com/ . when player first-time load game its download from FTP server https://in.000webhost.com/ and its run the game. but I didn’t know what it mess with ipv6 and how to resolve it. please anyone guide, how to setup Iv6 in the device and check or resolve this issues.
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