Hello everyone, I know people usually ask how to turn on the iOS internal profiler...well I can't turn this thing off. I've made the changes in the profiler class inside the project folders, and I even have the build debugging only DWARF without dsym, but I still get the Unity internal profiler log printed constantly onto Xcode's debug log.
Any ideas on why this thing is still running?
UPDATE:
I ended up saving the build with a new name, and the problem went away. So I guess even if you turn profiling off, the project settings in Xcode don't update when the new build shares the same name as the older one that had the profiler turned on.
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