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when is full initialization of mono environmentis for ios?

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When I initialized PLCrashReporter after C# scripts were started (after full initialization of mono environment) I successfully intercepted a crash? I don't know when initialize mono environmentis finally? thank you! [PLCrashReporter ][1] [1]: http://forum.unity3d.com/threads/205304-Problem-with-integration-PLCrashReporter-and-Unity3D

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