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iOS SocialPlatforms - IPv6 Support

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Our App get rejected because of "We discovered one or more bugs in your app when reviewed on iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.". The step where the app stucks with an IPv6 only connection is when we call the Social Platforms API of Unity. Social.localUser.Authenticate ((bool success) => { // Do Login Stuff }); Did anyone made the same experience and knows what we need to change to make this IPv6 compatible ? We are using Unity 5.6.3f1.

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