Hi guys,
I am plugin in the Everyplay sdk for recording my screen.
I have tried to use HUD-less recording on IOS devices, however no success so far.
I am using the prefab available in the Everyplay.unitypackage, but the app just crash on start recording.
I have seen their is a mention about being in native resolution, which seem to be the case on my device.
1. Does anyone got a dummy project for everyplay HUD-less recording working for IOS, from unity 5.6.1f1?
2. How to force native resolution from unity, is Screen.resolution(native_width, native_height) outcome considered as native resolution?
3. Any alternative, to enable recording hiding a UI layer?
Any tips would be appreciated, thank you~
Adrien
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