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EveryPlay HUD-less IOS

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Hi guys, I am plugin in the Everyplay sdk for recording my screen. I have tried to use HUD-less recording on IOS devices, however no success so far. I am using the prefab available in the Everyplay.unitypackage, but the app just crash on start recording. I have seen their is a mention about being in native resolution, which seem to be the case on my device. 1. Does anyone got a dummy project for everyplay HUD-less recording working for IOS, from unity 5.6.1f1? 2. How to force native resolution from unity, is Screen.resolution(native_width, native_height) outcome considered as native resolution? 3. Any alternative, to enable recording hiding a UI layer? Any tips would be appreciated, thank you~ Adrien

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