Hi,
I am adding In-app-purchase into my project by using Unity Built-in purchasing API.
Following the tutorial, in function ```ProcessPurchase()```, I have to return ```PurchaseProcessingResult.Complete``` after successfully give user an item.
What if there an exception occurs before I can give user an item, and that causes ```ProcessPurchase()``` do not return anything. How could I restore that purchasing when launch game again?
Thank you,
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