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Unity augmented reality based app keep crashing after building it on ios

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I am making an Augmented based app on unity for iOS background. When I deploy it on my iPhone and every time I run the app it crashes. Error which Xcode shows: > This app has crashed because it attempted to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCameraUsageDescription with a string value explaining to the user how the app uses this data Is it because of I am accessing device's camera? What should I do for it. FYI: In my first scene it is a menu page and no camera is used on it. Shouldn't it suppose to work? And I am using VMware to run my Mac OS. Thanks in advance. :)

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