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Game view performance VS actual build performance

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I've been puzzling over this performance issue for a while now. I'm building a mobile VR game for google cardboard, everything is going great but the performance (framerate specifically) of it when testing in unity game view has become worse than when i actually build and run it on my phone (iphone6). Is this normal? isnt my macbook pro more powerful than my phone? why would the performance be different?

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