Hi Friends,
I am moving a game object using
"gameObject.transform.localPosition += Vector3.left * Time.deltaTime * 400;" in Update function.
It is moving smoothly without jittering in Android. But In iOS it is jittering.
Then i have searched it and found Fps problem in IOS.
In android am getting 60 fps and In iOS am getting 30 fps which makes my sprite to jitter.
I am working on this issue for 3 days :((( Can anyone please guide me to fix this issue.
Thanks in advance.
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