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How to get 60 Frames per second in iOS?

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Hi Friends, I am moving a game object using "gameObject.transform.localPosition += Vector3.left * Time.deltaTime * 400;" in Update function. It is moving smoothly without jittering in Android. But In iOS it is jittering. Then i have searched it and found Fps problem in IOS. In android am getting 60 fps and In iOS am getting 30 fps which makes my sprite to jitter. I am working on this issue for 3 days :((( Can anyone please guide me to fix this issue. Thanks in advance.

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