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Platform Dependent Compilation iOS vs iPhone

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Ok so this may be a stupid question but I can't find the answer for it. In the documentation on this subject, it only shows #if UNITY_IPHONE, but in the editor/monodevelop I noticed #if UNITY_IOS is in there too. Now my question is, does #if UNITY_IPHONE cover the iPad as well or is that what #if UNITY_IOS is for? If the iPhone compilation does cover both what is the iOS compilation for? I am trying to build a game for iPhone and iPad but i am not sure which compilation to use for them. Thanks!

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