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Cross-platform ad-hoc local multiplayer in Unity?

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Is there a way to get ad-hoc cross-platform (iOS, Android, and PC) device discovery for local multiplayer in Unity? What I mean is something like this scenario: [http://www.youtube.com/watch?v=csXYZf2vGdE][1] Multiple players, each with different devices (iOS, Android, PC). One player starts a game. The others can search and automatically discover his game and enter into a local multiplayer match. This would all be done P2P, without any dedicated game servers. [From this forum thread][2], it seems that AllJoyn *still* does not have an iOS plug-in for Unity, though. Is there any other way to do this, then? [1]: http://www.youtube.com/watch?v=csXYZf2vGdE [2]: http://forum.unity3d.com/threads/174275-The-AllJoyN-awesome-framework

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