Hi ,
I am making a turnbased game using google play services plugin available on github.
Game is working very good on android devices.When i take turn ,on other device immediately i am getting players turn match data . To get this data i doesnt need to call 'AcceptFromInbox' method.
But when i swtched platform and installed game on ios device then at time of turn sending , match data from one device sends turn susseccfully , but on other device i am not getting match data directly.
Where as on android same match delegate gives me other player turn.
I can get data when i call "AcceptFromInbox" call back method on button click event.
For ios build what should i do to work match delegate properly like like it is working on android..??
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