my game runs fine in unity and doesn't seem to have any conventional errors anymore. however when i run it on my iphone, through xcode or not, i keep getting similar errors
when it crashes on xcode the following tends to happen:
![alt text][1]
![alt text][2]
the methods that keep showing up are SyncDirtyElements(), IsActive(), (null)(), and SyncTransform()
the crashes occur almost always when a button has been pressed
i have the latest versions of xcode, unity, ios and osx
i believe it is related to the following issue with the canvas renderer:
https://issuetracker.unity3d.com/issues/ios-android-crash-after-multiple-scene-loads-fatal-signal-11-sigsegv-code-1
so my question is how can i either fix this or create a workaround that doesn't use the canvas renderer?
[1]: /storage/temp/63605-screen-shot-2016-02-10-at-120112-pm-copy.png
[2]: /storage/temp/63606-screen-shot-2016-02-10-at-120411-pm-copy-copy.jpg
↧