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canvas crash in iOS/android

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my game runs fine in unity and doesn't seem to have any conventional errors anymore. however when i run it on my iphone, through xcode or not, i keep getting similar errors when it crashes on xcode the following tends to happen: ![alt text][1] ![alt text][2] the methods that keep showing up are SyncDirtyElements(), IsActive(), (null)(), and SyncTransform() the crashes occur almost always when a button has been pressed i have the latest versions of xcode, unity, ios and osx i believe it is related to the following issue with the canvas renderer: https://issuetracker.unity3d.com/issues/ios-android-crash-after-multiple-scene-loads-fatal-signal-11-sigsegv-code-1 so my question is how can i either fix this or create a workaround that doesn't use the canvas renderer? [1]: /storage/temp/63605-screen-shot-2016-02-10-at-120112-pm-copy.png [2]: /storage/temp/63606-screen-shot-2016-02-10-at-120411-pm-copy-copy.jpg

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