My scene is working perfectly as expected when testing on the editor on mac.
However when I try to build the game for iOS, my mesh disappears. Please see attached photos.
- I can still se their blob shadow on the phone, but the mesh is not there.
- I added some logging, the mesh is pushed randomly 100 meters along Y axis. The parent game object still ok.
- When I remove the animator component, it fixes the problem.
- Only happens on iOS
Im stuck with this for a few days without a solution, any help appreciated, thanks guy.
**It looks OK on PC/MAC:**
![alt text][1]
**on iOS, the mesh randomly moved away, about 100 meters vertically on Y-Axis. It seems to happen when the character moves.**
![alt text][2]
[1]: /storage/temp/61444-screenshotmac.jpg
[2]: /storage/temp/61443-screenshotios.jpg
↧