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How can I get lightmaps to work with assetbundles on android and Ios ?

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I've created a test scene and the baked lightmaps look correct in the editor as seen in the image below, but when I create and asset bundle and try to test it on a my device, I don't see the lightmaps. The whole scene looks white, as if there are no shaders or materials on the objects in my test scene. Please help !!! ![alt text][1] [1]: /storage/temp/61350-cube-scene-image-01.jpg

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