I love how you can tweak variables in Unity's Editor on Play Mode: Helps a lot refining gameplay.
I was wondering if it was possible to do the same thing on a game running on a target platform (iOS for example).
There are things that are hard to tweak if you have to rebuild everything, and unfortunately Unity Remote does not make the cut because it behaves slightly differently (Touches are an unfortunate example).
I can sort of simulate that using the debugger I guess, but then I don't get the nice editors I've created.
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