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System.IO.File get file created in iOS documents directory

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I have an iOS native plugin that saves a file to the application documents directory. Upon successful completion of saving the file, I make a callback to unity with the filepath and check to see if the file exists. I can confirm the file does exist in the iOS documents directory, as it is a video and I load the video natively and play it. However, in C# using System.IO.File, it does not seem to be able to find it. void HandleRecordingSavedEvent (bool isSuccessful, string outputDir) { Debug.Log("Event callback for saved: " + isSuccessful + " at " + outputDir); _recording = false; _endTime = Time.time; string[] pathComponents = outputDir.Split(new string[] { @"\/" }, System.StringSplitOptions.None); string fileName = pathComponents[pathComponents.Length - 1]; string myGuess = Application.persistentDataPath + @"/" + fileName; Debug.Log("My Guess " + myGuess); if (File.Exists(myGuess)) Debug.Log("I found her!"); else Debug.Log("Cannot find"); } And in the console window when I run the application I get the following output > Event callback for saved: True at> file:\/\/\/var\/mobile\/Containers\/Data\/Application\/80DBDE31-1BAA-4FB5-9D8B-C7A1E34B663A\/Documents\/2015-12-18%2012:47:11.mp4>> My Guess> /var/mobile/Containers/Data/Application/80DBDE31-1BAA-4FB5-9D8B-C7A1E34B663A/Documents/2015-12-18%2012:47:11.mp4>> Cannot find Can anyone spot something I am doing wrong?

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