Hello folks, Need some help with an issue that we've been facing on our iOS game that uses Google Play Games.
Have implemented Google Play Games for our Unity Game for both iOS and Android. We use Social.ReportScore to submit users scores to the leaderboard. These scores show up on the Public leaderboard for Android. But iOS players are not visible despite changing their Google+ settings for the app visibility to public. The same user can see himself on the public leaderboard BUT other (android or ios) users can't see him.
Could you please advice what could be going wrong? All help appreciated.
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