Normally when adding plugins for `Android` and `iOS` you have to add them to the directory.> Assets / Plugins / iOS > Assets / Plugins / Android
I am now looking for a way to save these plugins in a different way like:
> Assets / MyLibrary / Plugins
The problem appears on build. If I change the structure, the plugins won't be available inside the builded package. Does somebody know if there is a way you can change the structure so `Unity` still can work with them?
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