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Command Line Arguments To Create PVRTC Using PVRTexTool

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Does anyone know the command line arguments for creating PVRTC textures? I've been trying to manually convert a few to have Unity load them in via 'Texture2D.LoadRawTextureData' but haven't had any luck. I was able to use the Xcode utility to create a Unity readable pvrtc formatted file no problem. Can't seem to get it working with the PVRTexTool. My current format is: PVRTexTool -i ~/Downloads/Tex_Natural_A.tga -o ~/Downloads/Tex_Natural_A.pvr -f PVRTC1_2,UBN,lRGB -q pvrtcfast Any help would be great.

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