After upgrading the project from 4.6 to 5.1, all of the sudden iOS build begun crashing on scene loading. I've found the issue to be very similar to issue ID 694004. It would appear that the problem is caused by legacy Animation components used by the NGUI. Since we can't afford the time to remake everything into Unity UI I'd like to know if anyone has tried to play with NGUI stripts and know how the legacy Animation component can be replaced by Animator Controller in UIToggle.
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