Hi everyone,
I'm facing an issue where I have different behaviour per platform, for example :
1- Jump: on PC a jump would be perfect and smooth, but when I deploy the game to an android it will be less smother and would travel half of the distance, and on iOS it will have nothing smooth and would travel half of what android accomplish.
2- Moving Objects: when I move an object from point A to point B on PC and Android they will travel on a smooth speed, but on iOS as it travel half of the speed it get destroyed in the middle of the path. (I have a destroy timer of 5 seconds), of course I can fix this by increasing the timer, but it will still be half of the speed of the rest.
I don't know if this is normal and I have to keep different parameters per platform.
Appreciate your help, Thanks
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