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Unity 5 + Parse + iOS

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We have a cross platform application which uses Parse. For all platforms (android, windows, editor) besides iOS our login workflow works perfectly. On iOS when trying to login Parse gives the error: ParseException.ErrorCode.OtherCause I'm sure my iOS device is connected to the internet and the same script works for android and windows as well. Just as a note we also include the iOS parse framework because we need it to do some work in the iOS plugin we have, could this cause some sort of compatibility issue? Thanks

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