Hi -
So we're rebuilding an existing Video Poker app to make use of Asset Bundles in Unity 5. The rebuilt games use all Unity native UI (in place of SM2/EZGUI which was in place before, and for the most part it works. However, for a few images, the sprites are missing in the asset bundle? They're not used often so I wonder if Unity's new dependency tracker somehow missed them? The source graphics are set up in EXACTLY the same way as other graphics that work fine, and I've tried using/not using the sprite packer to see if it can force include the graphics, to no avail. This is tested on multiple iPads and the Editor. (The game object exists, the sprite is 'missing' from the source option in the image, therefore just showing a big white box).
Unity iOS Pro 5.0.1f1
![alt text][1]
[1]: /storage/temp/46420-screen-shot-2015-05-15-at-142252.png
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