I have a simple animation on a button that works in the Unity editor but the animation fails to play when you press the button on any iOS device. I'm using an OnClick() on the button directly in the editor. Tapping on the button does load the level on and iOS device but the animation only plays in Unity. Has anyone-else encountered this issue or have any idea on how to work around it?
• Unity version 20.21.2.14f1
• iOS version 16.3.1
Thanks in advance, appreciate any insight.
![alt text][1]
[1]: /storage/temp/206138-iosbuttonanimationfails.png
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