Hi everyone!
I got a question about a deploy that I'm trying to make in my iPhone 13 with IOS 16.1.2 using Xcode 14.2 with Unity 2022.2.4f1 and I'm using the entities 1.0.0.pre.15
Until now, any build that I made using this settings into my phone work just fine, but as soon as I tried to implement DOTS, that specific app crashes and from Xcode I get the following error message
"Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)"
Does anyone knows how to solve this issue, I suspect that maybe it has to do with the Burst compiler, but I really don't know
Thanks again :D
![alt text][1]
[1]: /storage/temp/204643-screenshot-2023-02-11-at-201027.png
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