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Can't share screenshot on iOS

Hi guys, I am trying to add a share screenshot function to my app, to share a screenshot on various social media platforms. Code works fine in unity, but when I tried doing it on the device, it asks...

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How to get the decibel level of a mobile micro (Android/iOS)

I want to get the accurate decibel level at a T time, test it and if it's loud enough in comparison to the usual background sound, do an action like, in my case, start the recording of a video. I have...

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userInfo of LocalNotification is null

Hi I have scheduled a notification as UnityEngine.iOS.LocalNotification notification = new UnityEngine.iOS.LocalNotification(); DateTime now = System.DateTime.Now; DateTime fireDate =...

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unity3d ios app using google cardboard, problem of gaze input/cursor...

I am using unity3d to build an ios app with google cardboard. When I was working on the gaze input/cursor, I got some problem. I used the gvr package of the latest version. However, the cursor does not...

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gyroscope won't work on iOS,gyroscope.attitude not working on iOS

Hello. I am having an issue with gyroscope and iOS. I am making a VR game and for simple head movement i use this code public Quaternion attitude; void Start () { Input.gyro.enabled = true; } void...

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Possible to get project from iOS build?

Hello! I recently lost the files for my game, and all I have left is the iOS build on my Dropbox. Is there any possible way to recover the project from my iOS build files? It's really sad if I am not...

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How to render device camera feed to a texture without using WebCamTexture

Hello Unity Developers, ---------- I want to render device camera feed on a texture in unity with all the features of camera, like, autofocus, focus on particular area, flash etc in which autofocus is...

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No Shadows Appear in iOS Build but appear in Editor

I'm learning Unity using version 2017.4.0f1. I have all my lights as realtime for now because of problems with baking them taking way too long. I'm creating builds for an iPhone 6 Plus running iOS...

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Build Target ios Can't be used when running Unity in batchmode

I've been trying to automate our iOS builds from Unity using Jenkins. The problem is that when I pass in "-buildTarget ios" to Unity executable, It prints out Build target platform 'iOS' could not be...

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Why is hard drive space being used when creating an iOS project onto an...

Hey guys, I have Unity installed on an external drive of my Mac, and my project resides on the hard drive. Each time I build an iOS solution onto the external drive, it still uses up about 3GB or so on...

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How to change movement script to iOS touch controls.

I am new to mobile and I was wondering if there was a simple way to change my controls from keyboard to iOS touch. I only need left and right controls and would appreciate any information or even a...

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iOS Cloud Build is failing in 2018.1.0f1 – DeveloperCertificates

After migrating from 2017.2.0f3 to 2018.1.0f1 I've run into a strange Cloud Build error. I can successfully build to device through unity with no errors, but Cloud Builds fail. I have also tried other...

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Can I build for iphone in a Windows PC?

So I have windows, but if I want to build my game for ios and test it in my iphone, can I do it? Or do I need forcefully a Mac? Thanks...

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image got pixelated on ios device

![alt text][1] [1]: /storage/temp/116081-무제-4.png (Sorry for bad English.. my mother tongue is Korean..) this is captured image from my game.. on background(black one) image, it looks kinda pixelated...

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AR Camera zoomed in on iPad Air 2

Hi All, I've been building an app for iOS using Vuforia and Unity. While deploying on iPad, the AR camera feed is zoomed in when compared to the actual camera. I've searched through Unity and Vuforia...

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Turn on iPhone torch using ARKit

Hi, I'm doing an AR app for iOS with ARKit and need to be able to turn on the torch for low-light conditions. I can turn on the torch via vuforia using [this...

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Unity iOS Contol Center

Hello Does anyone know how to get iOS Control Center to work with a Unity App

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iOS: Redirect persistentDataPath to Library folder of iOS Sandbox (iTunes...

In our iOS app we are using *iTunes FileSharing* ( `UIFileSharingEnabled = true` ), which makes the apps complete "*Documents*" folder accessible to the user. This caused our app to be rejected by...

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How can you know (by script) the refresh rate of a sensor (for example, the...

I need to know the refresh rate of the different available sensors.

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how can i make Unity do not created at launch(main.m) when i integrating into...

**how can i make Unity do not created at launch(main.m) when i integrating into ios?**

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