Using iOS audio controls to control the audio in Unity
I'm trying to control the audio playing in unity using the built in controls of iOS. ---------- I've managed to get the audio playing when the app is running in the background and have made the...
View ArticleCardboard VR Game on Iphone just fills half the Screen
![alt text][1]Hi! I loaded a demo scene from the google vr sdk and built it on my Iphone. But the Cardboard view doesn't fill the whole screen (see picture). Does anybody know why this happens and how...
View ArticleLoad Xml from StreamingAssets on Start for iOs mobile device
Hello, Can't find any good source to solve my problem. On my mac I can load and save to the xml file in StreamingAssets folder. But when I build the file is unauthorized. I can make a new one and start...
View ArticleInput field android problems
Hi, guys. I am having a trouble with input field. In some android devices, script is not catching the entered data in input field. at iOS and some android phones it works great. But, in some android...
View ArticleTerminating with uncaught exception of type Il2CppExceptionWrapper when using...
This is my scenario : I have imported Unity Arkit plugin from asset store. Now I am trying to load a new empty scene from FaceBlendshapeSloth scene. And getting the error below : libc++abi.dylib:...
View ArticleIphone as a Web Camera VUFORIA
Hello!I have my webcam to use in Vuforia configuration (in notebook) but it's low quality.I want to ask, if I can make my iphone as a webcamera or Use my iphone in vuforia configuration as a webcam?...
View ArticleDoes the Iphone X have a different touchscreen?
Hi Guys, So I've been developing games for mobiles for awhile now and I'm trying to build for IPhone X now but I am having some problems. It seems the touchscreen doesn't register the touches like on...
View ArticleParticles in Particle System rendering as white square in iOS build
I have a few different particle systems in my game and while they work fine in the editor and in the game window, they render as white squares in iOS. It looks like for some reason the material texture...
View ArticleWebRequest Post empty on iOS
I am performing a simple UnityWebRequest.Post, it works perfectly fine on PC and Android but not on iOS both in the editor and on the device. Even with hard coded values, the WWWForm is still null or...
View ArticleRecord a video in unity on mobile (Android, IOS)
Hi everyone, So the deal is: I need to record a video on a mobile device, both IOS and Android. If there is a good solution to do it in Unity? (App also uses ARKit and ARCore) So far I've tried: 1....
View ArticleUnity Cloud Build setup splash screen
Is it able to configure splash image for iOS\Android on Cloud Build and disable Unity splash logo?
View ArticleiOS Build Failure - ld: symbol(s) not found for architecture armv7 clang:...
**I can't compile to iOS** I've compiled this same project for wed and for android with no problems whatsoever and I've been reading a few other posts about similar problems but none seems to work....
View ArticleiOS builds crashes on Unity3d 5.6.4p1
![![alt text][1]][1] [1]: /storage/temp/109433-screen-shot-2018-01-16-at-45427-pm.png Stacktrace for the crash : Thread 0 (crashed) 0 libsystem_pthread.dylib pthread_mutex_lock$VARIANT$mp 1 -...
View ArticlePerformance Issue on iPhone X
My app is working fine on all iPhone resolutions. But have performance issues on iPhone X screen resolution. When I try to play my app on iPhone X screen resolution, it runs slow. Object moves little...
View ArticleARKit makes auto-focus off?
How can I activate auto-focus? Even though ARKit has been unloaded, auto-focus remains off. UnityARCameraManager.cs m_session.RunWithConfig (config);
View ArticleUnaccounted contribution to iOS File Size in Editor Build Logs
I know this is yet another post on iOS File Size. I'm trying to understand the breakdown that is in the Editor Console log: Build Report Uncompressed usage by category: Textures 216.4 mb 24.0% Meshes...
View ArticleARKit vs ARCore vs Vuforia vs 8th Wall
Hello all; I'm still a junior developer, so please forgive the confusion. I have a few questions: 1) I use Unity to build 3D environments, and know that Unity can export to Android and iOS, but I guess...
View ArticleAdded DeltaDNA and iOS submission is failing because it is missing the the...
When we submit to iTunes we get notified that we are "Missing Push Notification Entitlement". Checking in the generated Xcode project we can find *Classes/Preprocessor.h* and in it see that we have:...
View Articlewhen i use url in video player game gets black in ios
I have 3 videos which i wan't to show them when something happens in my game. I add video player to main camera to does so. when player should see the first video (where the video player source is set...
View ArticleStopping Unity inside a native iOS Application
Hello guys, I've correctly included a Unity Project for AR/VR inside my iOS application. Now on a UIViewController I can spawn Unity With "UnityGetGLView()". The problem is that if i go back from this...
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