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magenta screen on game start on iOS port of a game

Hi, I have to port a desktop game that we developed to iOS. The first thing I did was change the build target and compile and see what happened. The result, I was greeted with a full magenta colored...

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Unity to value the ios app to collapse, xocde Crash info.

After my iOS project integrated unity by value interaction appear crash, I set the xcode Exception Breakpoint sometimes melt tip for:...

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On Demand Resource & Asset Bundle Manager? Unity 5.6.0 & Xcode 8.2

Hi, I am doing ODR using Asset Bundle Manager from bitbucket. I am making large prefab containing complete canvas hierarchy & it contains all the animations & sounds in it. When i initially...

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How to make phone call from installed call supporting app from unity3d ?

Hi, Is there any reference or plugin to make phone call from native applications that supports call functionality like skype,Whatsup, or facebook messanger ? If I press "Call" button of unity3d app,...

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Crash in UnityGfxDeviceWorker::PrepareNewBuffer() when running compute...

I am currently writing a native compute shader plugin for Metal. As my rendering can be executed inside it's own CommandBuffer I did not start from the native renderin plugin sample. Instead I create...

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Lightmap compression for iOs

I've searched but can't find details to solve this issue On a PC going to Android I seem to be ok with compressing my light maps but on a Mac they get Blocky, like so: ![alt text][1] Usually not using...

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How to post as Page using the Facebook SDK

I'm trying to post to a Facebook page AS the page using the Unity Facebook SDK running on iOS. As I understand, to do that, I need the pages access token with `manage_pages` and `publish_pages`. I know...

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What are the USPs for Unity analytics over adjust or other data visualisation...

I have a generic query about Unity Analytics.> How does Unity Analytics differ from the other analytical engines like [adjust][1]? Which one do you recommend and (if possible) why? Would be great if...

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Playrefreps , level selector work fine in android and editor , in iOS it does...

i have level manager script which has 75 levels. it locks level using playerprefs and also has level unlock button. It works fine in android and unity editor but in ios it doesnt seems to work and...

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How to communicate between iOS and Unity3D?

We have small interactive activities and a Native loader that loads all unity activities. We want an issue in communication between loader and activities. When the activity is opened from the loader it...

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ios strange ui behaviour after change canvasscaler

Hi, I cant understand why it's appears but when I rotate device and change for CanvasScaler Screen Match Mode or UI Scale Mode, area on UIButtons where I can tap moved. Sprite on buttons stay, but tap...

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Why my App size increases four times after playing on Ios

I have app size of 100 MB on Ios . After I deployed to IPhone and played for few days , the App total size on IPhone increased to four times around 400 MB. In IPhone (under Settings -> Storage Info...

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Why is my iOS game 800 MB when it should be 6 MB?

Hello, I am creating my first iOS Unity game using a template from the Asset Store. According to the Editor Log, the completed project should be 6.1 MB (see attached image). When I go through Xcode to...

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Why is my iOS game 800 MB when it should be 6 MB?

Hello, I am creating my first iOS Unity game using a template from the Asset Store. According to the Editor Log, the completed project should be 6.1 MB (see attached image). When I go through Xcode to...

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Native Sharing dialog cause crash on iPad 2 iOS 7.1.2

I'm working on Unity 5.6 mobile game. I'm using native share plugin https://github.com/ChrisMaire/unity-native-sharing to share game link with screenshot. It works like a charm on iPhone 7 with iOS 10,...

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Facebook SDK - iOS - Doesn't return user data

Hi Got a problem with latest Facebook 7.9.2. It doesn't return to the app after authorisation was granted. Exact steps: 1. Click in game on Facebook login button 2. App minimised, Web Browser appears...

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Unity 5.6 iOS GVR audio spatializer incompatible?

I am using the GoogleVR plugin for the GVR Audio spatializer plugin, which works fine in the editor and on Android, but when building for iOS the sound appears to be regular stereo. Furthermore, the...

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How to pick up an object when touching a button(Mobile)

Basically i'm trying to duplicate this script so that when i tap a button on screen it will pick up the object. ATM the way it works is when an object has the pickupable script you can press e and it...

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Unity 5.6 iOS GVR audio spatializer incompatible?

I am using the GoogleVR plugin for the GVR Audio spatializer plugin, which works fine in the editor and on Android, but when building for iOS the sound appears to be regular stereo. Furthermore, the...

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Handheld.PlayFullScreenMovie double tap

Hello, I build an application (iOS, Android) with augmented reality, and I need to show a fullscreen video where you see buttons and with double tap (important!), close the video, My questions are: 1.-...

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