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IOS Vuforia Shader Issue

Hi guys I have a problem with the shading in my project. I made some 3D models in blender and export them in unity as a FBX file (colors with uv mapping) When i build for android its all fine (see...

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iOS 10.0.2 shows blank screen?

Hi,I am using iOS 10.0.2 and Xcode 8.1 and built the app using unity.I am using the main camera.It works fine on android but has issues on iOS.It doesn't show any error and also I have written camera...

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Unity 5.4 crash after iOS version building and open xcode8

unity5.4.2f2 and xcode8 and mac10.12 is the latest version. I remember build with old version unity 5.3 mac10.10 xcode7 don't get this error. In each time crash. crash log file :[link text][1] [1]:...

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Trying to install IOS Build module, but install fails?

I've tried to do install a few times on my Mac, the iOSSupport installer fails. Downloaded a few times also. Im on Unity 5.4, any ideas?

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Facebook Audience Network conflicts with WebCamTexture

I tried to use WebCamTexture while the Facebook Audience Network is integrated in the app, but the camera only displays a black screen, and if the Facebook Audience Network is NOT integrated the...

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Video player app button touch input working on android not on ios

Creating several buttons on the bottom of a video app player with the following code. The touch input works on android and on macOS build, but touch input is ignored on iPhone ios. Please see the code...

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Deffered render iOS

I set up deferred render on build setting under mac but seem always use forward... Only way is use deferred directly on camera, but when i compile not work. It seem like forward is always on. SSR and...

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iOS install build size is too huge

I'm making a kids app for _Android_ and _iOS_. And I did release build of both platforms. **Android** - Download size(apk size): about 50MB - Installed size: about 75MB **iOS** (on itunes connect) -...

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Know if Ios subscription was canceled in Unity IAP

I am developing a game for IOS and Android and its have In App Purchase. I'm using product.hasReceipt to verify if the subscription is still active and that works well on Android, but in IOS its don't....

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Issue at IOS buid UnusedBytecodeStripper2.exe error

Facing errors in IOS build .. Converted my game from android platform to IOS platform Here' s the detail Failed running...

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game freezes on devices but plays well on pc.

Hi.i've build a game and it plays with no problems on pc and android simulator but when i test it on devices it freezes when the bullet prefab collides with the enemy.it goes down to 1-2 fps or smth or...

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EXC_BAD_ACCESSS in iOS simulator

I have a Unity project that runs fine in the editor (version 5.4.1), on Android devices (it's currently published to Google Play), on iOS hardware (iPhone and iPad), but not in the iOS simulator. I'm...

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IOS AssetBundle.Unload

I saw this passage in official tutorial: "This primarily occurs when Unity loses and regains control over its graphics context, such as when a mobile app is suspended or the user locks their PC. In...

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iOS build - XCode set to Automatically manage signing

Hello, We are making an application for Android and iOS, and we want to setup remote and automatic builds. Currently, the Android build is doing just fine, automatic pull from git, building signing and...

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ios xcode 8 build error with google adbmob, GADMAdapterAdColony, ld:...

Hi folks, I'm trying to integrate some Rewarded video ads using [GoogleAdMob unity plugin](https://github.com/googleads/googleads-mobile-unity). I managed to make the sample work for android by using...

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[HELP] In game narration system

Hi! I'm currently working on **3D** semi open world game in unity. I would like to add In game **narration system** (using a Voice over)/ **Story telling** system like **Ori and the blind forest**. I...

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IOS does not render `fade` rendering mode

I am working with vuforia package to create an AR software. Everything works just fine on the computer. However, IOS messes up. I am creating some gameObjects dynamically, meaning that with a C#...

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iOS Builds only show a dark blue screen

Whenever I try to build to iOS, I only see a dark blue screen. If I'm launching it from Xcode, it will stay like that, but if I run the app on it's own, it will just crash a few moments after start....

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Working in Android but not iOS

So I found this [github project](https://github.com/hynra/Location-Based-Markerless-Augmented-Reality) - I opened up the sample project in Unity: Assets->KudanAR->Samples->KudanSample.unity -...

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How to set Stripping Level for iOS

Where can I find the option to set the Stripping Level for iOS? I couldn't find it in Build Settings -> Player Settings. I am using Unity 5.3.4.

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