Vast iOS store build - but ad hoc version is fine
Hi All! I've got a game, and the Android build is 40MB, but for iOS the download size in the app store is 600MB, which is of course absolutely ridiculous. I've been through and changed textures to POT...
View ArticleEditing iOS plugin error
I recently imported an iOS plugin to my project. I realized I wanted some additional functionality so I added a function to the .mm file. Ever since I added this one function I am getting this error:...
View ArticleUnity Plugin/Xcode interaction
I'm currently working on a project with people creating some new hardware for game interaction. They're expert software programmers who've never used unity before, and I'm at least a savvy game...
View ArticleAndroid/Apple native plugin for touch input?
Hi, Do you know if it's technically possible to write basic native plugins (for Android and Apple mobile devices) that simply store all touches that the OS provides? My Unity code would then ask the...
View Articlehow to load textures bigger than size limit through WWW?
I have to load jpg files created by a device (which mean i can't manually resize it). It's larger than 4096, so it doesn't work in my iPad. I want it to works in my iPad. Is there a way/plugin to do...
View ArticleiOS Splash Image starting black for a few seconds before loading
Hi There, We've started running into an issue lately with our iOS builds where the loading image for the splash screen is starting out as Black before loading the graphic a few seconds later. We're...
View ArticleUpload score works on PC version, but not on iOS or Android
Good morning Unity Community! I am trying to track and display the total number of users of my app by simply incrementing a .sql database on my personal server. This works *great* on the PC version of...
View ArticleIs possible put xcode project in Unity?
I have done a calendar app by xcode and I want to add some game by unity. Is possible put xcode project in Unity ? Thank you
View ArticleGet device moving direction like Left to Right and Jump detection with intensity
Hi to all, How I get IOS/Android device movement like whether my device move from left to right . For example I move my device from right to left then i want that direction. Accelerometer and Gyroscope...
View ArticleCheck Camera Permissions for iOS and Android?
Hello, My App is built around using the devices Camera. And is rendered completely useless if the user does not allow permissions for the App to use the device camera. Is there an internal way for...
View ArticleUnwanted reflections on ios
When I run my app on an ios device on every object you can see the reflection of the skybox. This is only on ios, not in the editor or on android. I'm currently using a rectangle with a material on it...
View ArticleGameCenter No Data Available
I have gotten achievements working on Android, but now I am doing the ios implementation using GameCenter, when I try viewing either achievements or leader board, I am show "No Data Available". I can...
View ArticleGame lags on iPhone in low power mode.
My game runs smoothly at 30 fps when my iphone is in normal battery mode but starts to lag a lot when I put it in low power mode. Has anyone seen a huge difference in performance. Also I wanted to know...
View ArticleCrashes on iPhone version below 5s and iPad below Air
Hello, I realy need help! I am beginner in Unity. I made an app (only used UI, image, UI text) It looks like ![alt text][1] It good works on iPhone 5s iPad Air and above but does't work on iPhone 5c,...
View ArticleILeaderboard on iOS is not working?
The bottom code is only working, when I comment the SetUserFilter() line. Like this: // m_Leaderboard.SetUserFilter(userIds); But why? I want the actual score from the local user. How can I do this?...
View ArticleCan I delete/reduce the size of Unity's Trampoline/IOSSupport directory?
I work on a solid state macBook pro, so every few month I have to clean off the SSD. This month I noticed a new directory taking 5 gigs (a relatively large amount on my drive) . Is there any way to...
View ArticleXcode on build immediately says "An unknown error occurred"
My project runs fine on android, and runs in editor on Mac ok, but when I try to build for iPhone, Unity tells me "build ok" but when it is given to Xcode, as soon as an attempt is made to build on...
View ArticleHow can I set a push notification of Capability in PostProcess?
I want to set the Push Notifications of Capabilities of Xcode in PostProcess. I seem to be able to do it if I use the PBXProject class of Unity, but do not understand a way. What should I do?
View ArticleTestFlight app size is much larger than the ipa size !
I has build the project from Unity for iOS. the ipa file is about 34MB,then i archive it and upload it to the App Store, go to iTunes Connect -> My App -> Activity Tab, the "Compressed File Size"...
View Articleadd new bool item to info.plist with UnityEditor.iOS.Xcode
I used this example: http://forum.unity3d.com/threads/how-can-you-add-items-to-the-xcode-project-targets-info-plist-using-the-xcodeapi.330574/ To successfully add a new element array to info.plist when...
View Article