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EXC_BAD_ACCESS on PreparePresentRenderingSurface (iOS Build)

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Hello guys, I'm having a problem I can't quite figure out. Basically, I have an iOS native plugin that opens a native view when my Unity code requires. It works fine for the first time. However, on the second time, the app crashes with the following exception: ![alt text][1] [1]: https://dl.dropboxusercontent.com/u/28345132/imgo-2%202.jpeg Despite the app crashing, my iOS native view still working perfectly. Has anyone ever seen such thing? Would any of you know how to handle this issue? Thanks in advance!

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