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Remote Notifications - Triggered by user or not

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Hello! I'm really not familiar with push notifications and how they work... I want to show a certain popup when a push notification is received and the user touches it. I see that I can get them using NotificationServices, with remoteNotificationCount and GetRemoteNotification. How do I see if the user activated it though? I don't want to interrupt the player if he doesn't touch the push notification when it appears, or if he opens my game after having received a push notification (without having activated that push notification). Does remote notifications only contain those activated by the user ? Thanks !

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